Projects
Music Production
Husky
What do you do with a promising instrumental? You team up with a kickass topliner to make a hit! In collaboration with Emely Hedel (Vocals & Lyrics) this became an Electro-Pop-Epic, transporting you into a world of snow and ice and the aurora borealis.
Mix & Master: Max Händel
Music Production
Slowmo
Another collab with Emely and Max. This is a song for moments of presence, in which thankfulness for the past and confidence in the future lead to peace and balance in the here and now.
Mix & Master: Max Händel
Composition & Editing
Druckausgleich
This is a podcast I’ve mixed and designed the sound identity for. It’s a collection of stems of different compositional modules which can form transitions, beds, stingers and more while staying on brand.
Composition & Games
Music system in fmod
This piece was made in under 48h during a Game Jam. Following the prompt “Once upon a time…” we conceived an eerie horror puzzle game in which the player suffers from dementia and has to recover memories in order to escape from an unknown, strange place and find their way back home. I composed this piece of music and used the middleware FMOD Studio to build an interactive system that would allow the composition to mirror the players progress in the game.
Sounddesign & Games
Blipsounds contest
The sounddesigner cmmunity over at “Blipsounds.com” hosts monthly sounddesign contests which I have been partaking in multiple times in 2020. This entry won the jury pick in April 2020!
The challenge: Only synthesizers were allowed to create the sound.
This is one of my personal favorite entrie. From some samples of ice cubes in a glass and an AC unit I’ve redesigned this ice-themed attack – and it turned out wonderfully cartoony!
For this lightning attack we were allowed only one source recording of our choice.
Watch until the end to see/hear my source.
The theme of this challenge was UI-sounddesign – using only sounds we were able to make with our mouths.
Can you reproduce them?